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Sol
Jari Komppa (Sol) pages with a lot of tutorials and code. |
395 |
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Frustum
a lot of OpenGL code + GLShell |
416 |
|
gpdev - neurodriver
The purpose of this project is to train an Artificial Neural Network to control a vehicle around a racing track.
The track is defined by a few basic waypoints which are interpolated using splines to create a smooth track.
The user drives the car ar |
375 |
|
Toymaker - Computer Games Programming
his site contains many pages of notes and tutorials on games programming. It is aimed mainly at the beginner to intermediate but has something for everyone. DirectX and C++ are used extensively. |
388 |
|
Computer Simulations in Physics
That page contains a lot of physically based modelling simulations and some specific kind of computer software. Author decided to put there free and full versions of programs written by me. |
445 |
|
UltimateGameProgramming
Since the start we have been aiming to give you the best demos the net has to offer. ?After hundreds of demos we are proud to give beginner programmers a true set of game tutorials with sections that range from graphics, programming, and more. ?After |
392 |
|
MVP's articles on DirectX
MVP's articles on DirectX |
394 |
|
Tim Rowley - Graphics conferences indexes
Tim Rowley - Graphics conferences indexes (siggraph, eurographics and others) |
368 |
|
Scenegraphs: Past, Present and Future
|
482 |
|
Large Geometric Models Archive
The purpose of this site is to provide large models to researchers in computer graphics and related fields. |
397 |
|
dxinfo
DirectX Graphics Information Library - capabilities database |
470 |
|
Background tileable textures
Background tileable textures |
434 |
|
Allegro community site
The Allegro library provides C/C++ programmers low level routines commonly needed in game programing, such as input, graphics, midi, sound effects, and timing. |
451 |
|
Virtual Terrain Project
The goal of VTP is to foster the creation of tools for easily constructing any part of the real world in interactive, 3D digital form.VTP gathers information and tracks progress in areas such as procedural scene construction, feature extraction, and |
466 |
|
Programmers heaven
This site is dedicated to programmers all over the world. Our main goal is to provide a complete start-off for programming related web surfing and file downloading. |
416 |
|
Planet Source Code
The largest public source code database on the Internet |
512 |
|
Game Developer Magazine source code page
Game Developer Magazine source code page |
491 |
|
GameTutorials
A site full of tutorials about game related issues - DirectX, OpenGL, Networking, game logic... |
465 |
|
Direct3D/DirectX Graphics
Site of Wolfgang Engel with nice tutorials to lighting in DirectX 8. |
431 |
|
CodeProject
The Code Project was formed to provide developers with a place to meet and exchange ideas. We hope to provide developers with all the resources they need to help them in their day to day programming, as well as helping them keep up to date with the l |
627 |
|
Sulaco
Very nice site with tutorials about graphics |
588 |
|
Nitrogen
OpenGL related tutorials and code - very nice projects. |
517 |
|
Humus
This man rocks! Very good site which is regularly updated with new 3D graphics code. |
545 |
|
ShaderTech
A site that's focused on real-time shader development |
539 |
|
Charles Bloom page
3D related articles |
478 |
|
Paul Bourke
Various links and articles - curves, projections, geometry, rendering |
497 |
|
COLLADA
An open interchange file format for the interactive 3D industry. |
476 |
|
Koders - source code search engine
Koders is a search engine for source code. It enables developers to easily search and browse source code in thousands of projects hosted at hundreds of open source repositories. |
427 |
|
Geometry Algorithms
Here you will find resources for developing geometry algorithm and computer graphics software. Whether you're just interested in learning about this class of algorithms, or have a real problem to solve, we may have what you need. Look around. |
456 |
|
Helios32
Radiosity Rendering for Architecture and Lighting Design |
455 |
|
DataCompression.info
All about the data compression |
436 |
|
GRSites.com
Texture, bullets, backgrounds and sounds archive |
457 |
|
Stanford Real-Time Programmable Shading Project
The goal of our project is to bring real-time programmable shading to mainstream graphics hardware. In particular, we aim to:
provide one or more shading languages as programmer/hardware abstraction layers
explore the use of current hardware to i |
604 |
|
Naturewizard
This site is dedicated to the graphical simulation of nature.
In the tutorial section you can find a new a extended version of the OpenGL tutorial. In the papers section you can now find a lot of papers on the graphical simulation of nature. |
449 |
|
Magic software
Great collection of source code related to 3d graphics |
440 |
|
Global Illumination Compendium
This page contains the Global Illumination Compendium, an effort to bring together most of the useful formulas and equations for global illumination algorithms in computer graphics. I first distributed early versions of this document in 1999 when I w |
479 |
|
Softpanorama
This is an "anti-hype" self-education oriented CS site that tries to counter the current "software over-complexity" drive (including deadly open source overcomplexity). "Slightly skeptical" approach makes it more suitable for education as it asks and |
588 |
|
mathtools.net
Links exchange for technical computing community |
459 |
|
Wiretapped
Wiretapped is an archive of software and information covering the areas of host, network and information security, network operations, cryptography and privacy, among others. We believe we are now the largest archive of this type of software & inform |
493 |
|
Wotsit's Format
Wotsit's Format, the complete programmer's resource on the net. This site contains file format information on hundreds of different file types and all sorts of other useful programming information; algorithms, source code, specifications, etc. |
421 |