| Project7 published |
|
|
| Project 7 - Advanced lighting and shading with Direct3D 9 is published. Here is description from "Abstract" : Advanced real-time lighting and shading techniques are presented. Beginning with Phong shading with DirectX 9 shaders 2.0 and 3.0, then explaining and implementing per pixel bumpy reflection enhanced with Fresnel term. After this preparation, article ends with implementation of Cook-Torrance lighting in PS_1_4 and PS_2_0 and Oren-Nayar lighting in PS_2_0] |
| < Prev | Next > |
|---|






